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FUSION addon pack weekly updates

#1 User is offline   [FUSION] Leader Icon

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Posted 29 December 2008 - 11:11 AM

From Friday the 2nd of January 2009 the FUSION addon pack will up only updated on Thursdays after practise, anyone wishing to play with FUSION will need to run Yoma or check manually for updates on Fridays each week.

If you do not check for updates and try to join the server while we are playing a map they requires new updates or we switch to a new map they requires new updates you will have to first run Yoma or manually update before you can carry on playing, we will not change to a different map in order to allow you to play with us.

So please remember to run Yoma each Friday to avoid problems on the Sunday.
My wife wants sex in the back of the car and she wants me to drive.

I don't know what your saying but I can't hear you. [FUSION] G 2011

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#2 User is offline   [FUSION] HitmanFF Icon

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Posted 29 December 2008 - 13:52 PM

Main advantages of having a fixed week day for addon updates would be that you only have to check once per week, and chances of not having the right (version of) addons becomes much smaller, since you're supposed to check at least before you hop on the server on Sunday :)
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#3 User is offline   Ping Icon

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Posted 12 May 2010 - 14:09 PM

Hi Guys, where is the FUS.bikey?
I cant join your server, i think its cause i have not the fus.bikey?
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#4 User is offline   [FUSION] Leader Icon

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Posted 12 May 2010 - 14:29 PM

I thought the bikey was for the server only?

If you have downloaded the latest version of our addon pack you should be able to join, it was updated just 2 weeks ago.
My wife wants sex in the back of the car and she wants me to drive.

I don't know what your saying but I can't hear you. [FUSION] G 2011

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#5 User is offline   Ping Icon

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Posted 12 May 2010 - 14:41 PM

And where is the key for the server?
I can join your server, but after 10 sec, server kick me and i have massege "session lost", dk what it is.
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#6 User is offline   [FUSION] Leader Icon

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Posted 12 May 2010 - 17:55 PM

Whats your ping ping?
My wife wants sex in the back of the car and she wants me to drive.

I don't know what your saying but I can't hear you. [FUSION] G 2011

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#7 User is offline   [FUSION] Infamous Icon

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Posted 12 May 2010 - 18:29 PM

View Post[FUSION]Leader, on May 12 2010, 06:55 PM, said:

Whats your ping ping?


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#8 User is offline   Den Icon

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Posted 14 May 2010 - 09:48 AM

Hi, Bridge To Far and Opposing Force not working, error about ibr_plants was deleted.
And error over CfgWorlds.ofpip_w_73eastings
You guys maked grate work with this Mod, thx.
P.S. can you give link to download avilable maps for this MOD?
Try to remake some maps from OFP and Arma and we can start new ECL season )
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#9 User is offline   [FUSION] Leader Icon

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Posted 15 May 2010 - 10:21 AM

View Post[FUSION]Infamous, on May 14 2010, 10:33 AM, said:

Hi Den,
somethings been removed from the Fusion Mod which means a bunch of the maps from the ArmA I Islands don't work anymore, hence your error about ibr_plants.pbo. HitmanFF's away on holiday and I think he's the only person who would know what has been removed.


Not correct, something has been added to the pack maling many of the maps no longer work and have the missing pbo error message.

Just add the ibr_plants.pbo to any map that has that error and it will work again.

If your unable to edit maps your have to wait untill we have got round to updating all our maps.
My wife wants sex in the back of the car and she wants me to drive.

I don't know what your saying but I can't hear you. [FUSION] G 2011

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#10 User is offline   [FUSION] HitmanFF Icon

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Posted 15 May 2010 - 13:22 PM

ibr_plants.pbo has a few definitions of models that are also in oac_core for the OFP islands (specifically Trinity).

Editing the maps that are on trinity (and perhaps other ones on OFP or ArmA 1 islands as well) is probably the only work around. If we want this to be resolved structurally, we'll have to ask mr Icebreakr to redefine the classes and adapt his islands accordingly...
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#11 User is offline   [FUSION] Bacon Icon

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Posted 15 May 2010 - 17:10 PM

Do we have any desert vechicles available?
Because there is a rather large desert patch in the south end of Panthera island.
ALL GO INVESTIGATE MID [FUSION]G 2010
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#12 User is offline   [FUSION] HitmanFF Icon

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Posted 15 May 2010 - 17:36 PM

View Post[FUSION]Bacon, on May 15 2010, 07:10 PM, said:

Do we have any desert vechicles available?
Because there is a rather large desert patch in the south end of Panthera island.
There are no desert vehicles in our addon pack. Adding desert vehicles for OPFOR and BLUFOR would weigh in about 40 MB, and we'd need desert camo units, but it's doable.

Then again, Operation Arrowhead will be released in 6 weeks time, and that'll have all desert vehicles and units needed, so I'd prefer to wait for that instead of adding them now and removing them again in a short while.
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#13 User is offline   [FUSION] HitmanFF Icon

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Posted 15 May 2010 - 19:37 PM

View Post[FUSION]Infamous, on May 15 2010, 09:07 PM, said:

By the way, can we test out some different coloured crosshairs in the near future? Leader was saying there's some around but I don't believe him :lol:
There are red, blue, orange, light blue and dark blue crosshairs (armaholic page), but no white one as of yet.

If I can find the time, I can make a white one based on this mod. Might take a week though.
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#14 User is offline   [FUSION] Infamous Icon

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Posted 15 May 2010 - 20:49 PM

The Dark Red and Dark Blue look good. Can you just change the colour of the crosshair by itself, or do you have to change the colour of all the UI? I don't mind waiting a few weeks for a white one, been playing with a Green one now for how many months :lol:
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#15 User is offline   [FUSION] HitmanFF Icon

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Posted 15 May 2010 - 21:04 PM

View Post[FUSION]Infamous, on May 15 2010, 10:49 PM, said:

The Dark Red and Dark Blue look good. Can you just change the colour of the crosshair by itself, or do you have to change the colour of all the UI? I don't mind waiting a few weeks for a white one, been playing with a Green one now for how many months :ph34r:
The cross hairs are a bunch of images (different for each type of weapon system, e.g. assault rifle, MG, vehicle gunner etc). This means they can be changed regardless of the rest of the UI's colors.
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#16 User is offline   [FUSION] Leader Icon

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Posted 15 May 2010 - 22:05 PM

View Post[FUSION]Infamous, on May 15 2010, 08:49 PM, said:

The Dark Red and Dark Blue look good. Can you just change the colour of the crosshair by itself, or do you have to change the colour of all the UI? I don't mind waiting a few weeks for a white one, been playing with a Green one now for how many months :ph34r:


But i thought you did not believe me?
My wife wants sex in the back of the car and she wants me to drive.

I don't know what your saying but I can't hear you. [FUSION] G 2011

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#17 User is offline   [FUSION] Infamous Icon

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Posted 15 May 2010 - 23:36 PM

View Post[FUSION]Leader, on May 15 2010, 11:05 PM, said:

But i thought you did not believe me?


I don't believe anything you tell me until someone else proves otherwise :ph34r:
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#18 User is offline   Den Icon

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Posted 25 May 2010 - 11:52 AM

Guys, you have old template of the ECL site or last backup?
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#19 User is offline   [FUSION] Leader Icon

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Posted 26 May 2010 - 13:13 PM

View PostDen, on May 25 2010, 11:52 AM, said:

Guys, you have old template of the ECL site or last backup?


No sorry.
My wife wants sex in the back of the car and she wants me to drive.

I don't know what your saying but I can't hear you. [FUSION] G 2011

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#20 User is offline   kju Icon

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Post icon  Posted 26 May 2010 - 16:42 PM

Quote

but no white one as of yet


Sorry to correct you there old friend. :)

WhiteWeaponCursor_Visuals_C_PROPER.pbo.7z

And of course the old OFP cursor you all have been missing. :)
TweakedInfantryCursors_Gameplay_C_PROPER.pbo.7z

Couple more goodies to found there, yet probably better wait for the OA release for the others.
Most likely they need a little rework at least.
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