23XI Racing Driver Holds Off Field to Win Season Finale at Texas Motor Speedway
DAYTONA BEACH, Fla. (Oct. 13, 2021) – Keegan Leahy outlasted the Championship 4 field at virtual Texas Motor Speedway on Tuesday night, clinching his first eNASCAR Coca-Cola iRacing Series championship in a thrilling close to the 2021 season. With a total purse of more than $300,000 in play for the season, Leahy took home the champion’s share of $100,000 by taking the checkered flag.
“It’ll take me about a month to process this, I’m sure,” an elated Leahy said after taking his third win of the season. “My whole family is watching this. This is so huge to me, I’m sure it’s huge to 23XI, I don’t know where to start. My plan, which I think worked, was just to save tires until (Logan Clampitt) got to me, and hope we had even cars when he got to me. Thank you everybody, thank you to Denny Hamlin for believing me, I can’t name everybody, but thank you all so much!”
Alongside his 23XI Racing teammate Mitchell deJong, William Byron eSports’ Logan Clampitt, and Letarte Esports’ Bobby Zalenski, Leahy was one of four drivers looking to win his first series championship in a season that saw 14 different race winners this season. The premier sim racing series, the eNASCAR Coca-Cola iRacing Series concluded its 12th season and continues to be one of the longest running esports series.
“We’ve seen incredible growth in the eNASCAR Coca-Cola iRacing Series over the past couple of years and this year was no different,” said Nick Rend, Managing Director of Gaming and eSports, NASCAR. “With new teams and more intense racing from the top sim racers in the world, the 2021 season continued to build fan interest globally and is a testament to iRacing’s commitment and leadership in the eSports realm.”
In its first season as the championship event, Texas Motor Speedway turned up the competition among the Championship 4 competitors. With $100,000 on the line, deJong and Leahy qualified on the front row and held the top two spots through the first set of green flag pit stops. After waiting in second through the early stages, Leahy got a run on deJong down the backstretch and took over the lead for the first time on Lap 92.
Following a second set of green flag pit stops, Leahy returned to the top spot on Lap 127, cycling back into the lead as Clampitt climbed his way from the 16th row on the grid to second place in the closing stages. Clampitt tried to line up the field behind him to get a push to the lead, but Leahy’s advantage proved to be too much to overcome in the caution-free race.
“iRacing is proud to congratulate Keegan Leahy on winning this year’s eNASCAR Coca-Cola iRacing Series title,” said Anthony Gardner, President iRacing.com Motorsport Simulations. “In our biggest and most exciting eNASCAR season yet, and a year where 14 different drivers won races, this year’s championship was the hardest-fought yet. We’re grateful to NASCAR, Coca-Cola, and all of our partners for their support through a thrilling season, and can’t wait to do it all again next year!”
Leahy’s championship was the first title for 23XI Racing, which concluded its first season in the series, and took its first real-world NASCAR Cup Series win with Bubba Wallace at Talladega Superspeedway earlier this month. Leahy tallied three wins, five top-five and nine top-10 finishes. Between Leahy and deJong, who finished fifth, 23XI Racing also clinched the team championship.
For more information on the eNASCAR Coca-Cola iRacing Series and to watch past series races, visit www.eNASCAR.com. For more information on iRacing and for special offers, visit www.iracing.com.
The world leader in the online racing simulation and gaming market, iRacing was founded in 2004 by Dave Kaemmer and John Henry. Kaemmer was co-founder of Papyrus Design Group, developers of award-winning racing simulations including “Grand Prix Legends” and NASCAR 2003.” Henry is principal owner of the Boston Red Sox and Liverpool Football Club, as well as co-owner of NASCAR’s Roush Fenway Racing. iRacing.com has developed dozens of formal partnerships in the motorsport industry to help create the most authentic racing simulation in the world including with NASCAR, IndyCar, International Speedway Corporation, Speedway Motorsports, IMSA, World of Outlaws, Mazda Motorsports, McLaren Racing, Williams F1, Audi, BMW, Ferrari, Ford, Mercedes-Benz, Porsche, Volkswagen, the Skip Barber Racing School and General Motors.
The National Association for Stock Car Auto Racing (NASCAR) is the sanctioning body for the No. 1 form of motorsports in the United States and owner of 16 of the nation’s major motorsports entertainment facilities. NASCAR consists of three national series (NASCAR Cup Series, NASCAR Xfinity Series, and NASCAR Camping World Truck Series), four regional series (ARCA Menards Series, ARCA Menards Series East & West and the NASCAR Whelen Modified Tour), one local grassroots series and three international series. The International Motor Sports Association (IMSA®) governs the IMSA WeatherTech SportsCar Championship, the premier U.S. sports car series. NASCAR also owns Motor Racing Network, Racing Electronics, Americrown Service and ONE DAYTONA. Based in Daytona Beach, Florida, with offices in eight cities across North America, NASCAR sanctions more than 1,200 races in more than 30 U.S. states, Canada, Mexico and Europe. For more information visit www.NASCAR.com and www.IMSA.com, and follow NASCAR on Facebook, Twitter, Instagram, and Snapchat (‘NASCAR’).