Tomorrow (October 27th 2021) will see the deployment of the much anticipated Update 8 for Elite Dangerous (more on the expected deployment schedule in a later post today, so hang tight. On it o7)
With this update we will be rolling out a fix to address a known issue with capacity readings for Fleet Carriers. This fix is being applied to both Horizons and Odyssey across ALL PLATFORMS.
It’s been noted that some Fleet Carriers have been returning negative capacity values for ship & module packs.
- The issue itself lies with the size of the packs being incorrectly initialised within the Carrier, so Commanders will have been able to to install ship/module packs that should have caused their Fleet Carrier to go over capacity, for example purchasing 1 ship or module could remove 1000’s of capacity usage from a pack that the “Carrier thought” used 10’s of capacity, or vice-versa.
The Solution and Expected…