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FUSION_HitmanFF last won the day on April 26

FUSION_HitmanFF had the most liked content!

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About FUSION_HitmanFF

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    God The Infinite Posting Elitist
  • Birthday 15/11/1967

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    Breda, Netherlands

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  1. Updated to v0.03: Increased camera height for intro Changed ammo for VIP from pellets to slugs Moved a few objects for better placement
  2. A VIP map (inspired by a Call of Duty Black Ops 2 map) on a carrier.
  3. C&H Metal Rain was a map made for Arma 1, not for OFP. It was inspired by C&H Sector Wars from OFP.
  4. Map has been updated, both BLUFOR and OPFOR share the same vehicles, since finding vehicles with similar characteristics on both sides is impossible. Vehicles on BLUFOR side will receive a bright green color with a US flag on the antenna, on OPFOR side a dark brown color with a red flag.
  5. A map on the island of Livonia, in a town with a similar feel to the ghost towns on OFP's Kolgujev.
  6. I realise that there already was a map with this name, given the thread on these forums, but I can't find the map on the server anywhere. So here goes a straight forward TDM map in the town of Le Port.
  7. Hey boss, I'm not allowed to send messages on here, but felt like seeing what you're up to these days?

    1. FUSION_HitmanFF


      Hey Eddie, we're still alive. Just 4 or 5 at the time playing ArmA 3, F1 and golf seem to be more popular these days...

      How are you doing these days? Your linkedin profile says you've moved to down under?

    2. Griffinstein


      F1 and golf, sounds grim. Did you get Post Scriptum a go when it was hot?

      Aye, living in Adelaide these days, bit to hot for my liking, but alwell. I've added ya on Steam there, can have a wee catch up next time you're about.

  8. Map updated to v0.02: Removed truck from church Updated a few spawn points
  9. A simple TDM on the island of Malden, in La Trinite To do: Check respawn points.
  10. Map updated to v0.03: More respawn points moved outside buildings (preventing spawning on roof tops)
  11. VIP map in the town of La Trinite on Malden. No option to steal the car...
  12. A TDM on the island of Tanoa. No high rises, relatively open area. Map updated to v0.02: Fences around the flag area reinforced Some respawn points moved outside buildings (preventing spawning on roof tops)
  13. Map has been updated to v0.04: Updated scripting to latest version, effectively removing the flagrunner marker Added sand storm effects for additional cover Changed uniforms to balance out protection
  14. TDM on a market square in Georgetown
  15. Map updated to v0.02: Added a building at each side for cover between respawn and flag bunker.
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