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Skirmish 20 Valor (Tanoa)

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  • 2 weeks later...
The flagrunner circle, need to be a little bigger. You get a "turn around now" warning for capping a flag.

Ammo for Spar16 is the ammo for akm/ak12.

CMR is too powerful for this little map, and the grenadelaunchers might also be.

Would also be nice with a bit more debris on the open spaces, and a more definitive wall in front of each spawn.

Blufor spawn is right in front of a small fence, that slows you you down too much for the first run.

Maybe one or two LMGs, mk200 or similiar, would be fun, when there's many players.

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  • 3 weeks later...
  • 3 months later...
  • 2 weeks later...
12 hours ago, [FUSION] R0adki11 said:

Weapons have been tweaked - grenadiers removed 

Uniforms have been changed, classes made more apparent. 11 rifleman and 1 support rifleman. Support rifleman has access to MXM or MXSW

Added to the server

Good show. No grenadiers (though I obviously like them) is a big improvement for this map.

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